
Day Dreams
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Posted - 2009.10.04 02:17:00 -
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I agree that there are reasons to implement the taxes, and I am not here to argue those. However, it would be a benefit to make player corporations more attractive on their own, rather than attempting to just do so by making NPC corps less attractive. To put bluntly, there are many corporations that do not want members, because there is too much risk involved in recruiting members that they do not know. The way that the corporations are sat up allow for people to attack anyone inside that corporation so long as they are a member of that corporation. This means that anyone whom has an exhumer, or pilots an expensive ship, is at risk of losing it because someone in their corporation just decided to find them and kill them. That doesnÆt require for the victim to give away their system or location û they can still be located via an agent and scanned down via probes, or in the case of mining, checked for in a belt. These events can be costly for a small corp or player to replace, and short of not letting anyone whom you do not know IRL or have not known online for a while, into your corp out of suspicion, there is no way to protect yourself or your corporation from these events. Corp thefts can be countered by being knowledgeable and having a tight reign over corporate permissions û but there are no permissions to stop this sort of attack. I understand that being able to fight one another, for tournaments, testing equipment, etc, is very valuable as well for a corporation, I am not asking for PVP in a corp to be removed, but rather, for additional permissions to be given to corps and players to allow for a more æsafeÆ EVE corp experience û or at least, to make it so you arenÆt more susceptible to being attacked just by being in a corp, than by not being in one, and that isnÆt associated with wardecs whatsoever. Not all corporations have members that have played since the dawn of EVE and have loaded wallets. I donÆt care if large alliances can manage to re-purchase 100 dreadnaught fleets overnight û there are some people that would honestly like to get into corporations, but have no way of competing with the risk, whether they, or someone in their corp loses that piece of equipment. Someone has to pay for it, and short of telling someone: ôOh well, it was our mistake for letting him in, but your loss. Go suck it upö, many corps just donÆt have the finances to replace ships that are lost due to this.
My friend compared this with trying to tell people to walk off a cliff. And all I am asking is that you make a bridge or ladder to make it easier.
It is also my opinion that newbies should be free from being taxed for a period of time. Why? Because they have access to level 1 missions or mining in a frigate to provide their income. Short of having people give them isk and ships (a popular party dish, might I add), they really donÆt have much capacity to make isk. For the mission runners, bounties are their main source of income, because letÆs face ità level 1 missions donÆt drop much in terms of valuable loot or salvageà and salvage only applies if a newbie knows to train it up. We already give them double training rates to 1.6M SP. But we did that to make EVE easier to fall into, and more adjustable. DonÆt reverse that by making it harder for a real newbie to get into the game.
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